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Tom Looman – Unreal Engine 4 Resources, Tutorials and Experiments.

Unreal Engine 4 Resources, Tutorials and Experiments.
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Unreal Engine 4 C++ Tutorial: Effective Debug Logging

3 weeks ago

In this C++ tutorial for Unreal Engine 4 I’ll explain a few ways to log information to the output log and the game viewport. The video goes through AddOnScreenDebugMessage for on-screen messages and 2D debugging, DrawDebugString (available in DrawDebugHelpers.h) for very useful 3D debugging text in the game world and the UE_LOG macro for printing […]

The post Unreal Engine 4 C++ Tutorial: Effective Debug Logging appeared first on Tom Looman.

Unreal Engine 4 Lighting Masterclass (Summary)

3 weeks ago

Unreal Engine posted an excellent MasterClass talk by Jerome Platteaux on Lighting during Unreal Dev Day Montreal 2017. The video is worth a full watch, it contains tons of interesting practical tips and explains many of the Lightmass features of Unreal Engine 4. I am writing this post to create a personal reference of all the useful […]

The post Unreal Engine 4 Lighting Masterclass (Summary) appeared first on Tom Looman.

Tom’s GameDev Round-up #2

1 month ago

Last week I wrote my first game development roundup where I compiled a small list of articles and videos that either recently or in the past been interesting in my own journey in video game development. This week I continue this new series and have more resources to share! NoClip Documentaries NoClip is a crowd-funded […]

The post Tom’s GameDev Round-up #2 appeared first on Tom Looman.

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